PERSONAL PROJECTS

A documented collection of systems, applications, experiments, and creative processes I have developed through research, physical prototyping, data analysis, and AI-assisted collaboration.


Some projects are functional products. Others are technical demonstrations, completed workflows, or developing research concepts. Each page documents how the project began, what was created, what I learned, and where the work currently stands.

FEATURED PROJECTS


CGU

(Computational Gut Unit) A hardware and software experiment in artificial interoception: giving a machine a persistent way to sense changing conditions, establish contextual baselines, and use those internal signals to influence its behavior.

Status: Working Prototype
Began: August 2025

vCGU

(Vehicle Computational Gut Unit) A practical application of the CGU concept using real OBD-II vehicle telemetry, trip logging, contextual operating states, and vehicle-specific baseline analysis.

Status: Functional Prototype
Began: April 2026

CleanStop

(Restroom Finder App) A web-first public utility designed to help people locate usable restrooms using concise status reports, freshness indicators, restroom-type information, and a moderation-first trust model.

Status: Functional Alpha
Began: May 2025

PUNCH

(Experimental Scientific Visualization) An independent workflow for reading, processing, enhancing, and animating publicly available NASA PUNCH heliophysics data using Python, scientific imaging libraries, and visual post-production tools.

Status: Functional Alpha
Began: May 2025

Next
Next

Design Work