Curious Minds / Projects
Ideas. Built.
Systems That Think, Adapt, and Create.
I build and document original projects at the intersection of artificial intelligence, embedded systems, scientific data, design, and real-world problem solving. Some begin as questions, some become working prototypes, and others remain research directions until there is a useful way to test them.
Featured Projects
Working systems and documented experiments
Each page is organized to be skimmed quickly, with deeper technical detail and selected evidence available for people who want to look closer.
Working Prototype
CGU
Computational Gut Unit
I built a hardware-and-software proof of concept that lets a computer sense changing conditions, form a contextual baseline, and use that internal state to influence behavior.
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Functional Prototype
VCGU
Vehicle Computational Gut Unit
I applied the CGU idea to a real vehicle by capturing OBD-II telemetry, preserving drive sessions, and interpreting change within the context of how the vehicle was being used.
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Functional Alpha
CleanStop
Community Restroom Status Utility
I designed and built a mobile-first restroom-status app that keeps unreviewed community updates separate from the information shown publicly.
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Completed Workflow
PUNCH
Scientific Visualization
I created an independent workflow for turning public NASA PUNCH data into readable stills, frame sequences, timestamp overlays, and animation.
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Working System
The Dossier
Personal Project Memory and Source-Recovery System
I built a private source-recovery system to organize years of ideas, corrections, files, and AI conversations without relying on model memory alone.
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Research Direction
Related concepts and extensions
These entries make the relationship between working projects, broader practices, and developing research visible without presenting them as equally mature.
QCGU
A speculative quantum extension of CGU asking whether decoherence, error behavior, or changing hardware reliability could become meaningful internal-state information for a classical monitoring and response system.
View project →Instinct Engine
The behavior and regulation layer associated with CGU. CGU senses and interprets internal state; the Instinct Engine explores how that state can influence priorities, visible responses, and bounded behavior.
CGU branch — documentation in progressScientific Visualization
A broader practice of entering unfamiliar datasets, building repeatable processing paths, and communicating what the data reveals without confusing visual enhancement with new measurement. PUNCH is the first fully documented example.
Project family — represented by PUNCHSpreadsheet Automation
Practical systems for turning repetitive data preparation, naming, validation, and packaging work into repeatable workflows.
Documentation in progressOrganic Music
Creative audio experiments exploring responsive sound, biological pattern, environment, and generative structure.
Documentation in progressPhysical Experiments
Mechanisms, product concepts, sensor systems, and other ideas tested through physical form and engineering logic.
Archive being reviewedHow I Work
Human direction, AI acceleration
I use AI as part of the process, but the projects begin and end with my decisions.
My role
I originate the questions, decide what is worth building, define the constraints, assemble or operate the systems, run revisions, evaluate the results, and set the boundary between what worked and what remains an idea.